{# cocos live #}
{# http://www.cocoslive.net #}
{# License: See LICENSE file #}
{% extends "page.html" %}

{% block sidebar %}
{% endblock %}

{% block content %}
<p>cocos Live is a service that tries to help <span style="font-weight: bold;">iPhone Indie Game Developers</span> by giving them an API to solve their <span style="font-weight: bold;">online</span> requirements. cocos Live is a reliable service with good bandwith, since it is hosted in <a href="http://code.google.com/appengine/">Google App Engine</a>.
</p>

<p>cocos Live is a free service. You can host as many games as you want in cocos Live. cocos Live, as it was mentioned before, is hosted in <a href="http://code.google.com/appengine/">Google App Engine</a>. All the services that are hosted in GAE, like cocos Live, have certain quota-limitations. If one game consumes most of the available quota (probably because it is a very successful game), the owner of the game will be asked if he can help to pay for additional quotas.
</p>

Contact information:
<ul>
<li><a href="http://www.cocos2d-iphone.org/forum/forum/4">cocos live forum</a></li>
</ul>

{% endblock %}
